Refactoring before hadndling two fingers touch actions.
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@ -15,8 +15,17 @@ const Viewport: react.FC<{}> = (props: {}) => {
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down: false,
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starting: { x: -1, y: -1 },
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};
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const initialTouchState = {
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state: 'up',
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touches: [
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{ x: -1, y: -1 },
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{ x: -1, y: -1 },
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],
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};
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const [mouseState, setMouseState] = useState(initialMouseState);
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const [touchState, setTouchState] = useState(initialMouseState);
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const [touchState, setTouchState] = useState(initialTouchState);
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console.log('viewport, mouseState: ' + JSON.stringify(mouseState));
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console.log('viewport, touchState: ' + JSON.stringify(touchState));
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@ -46,8 +55,9 @@ const Viewport: react.FC<{}> = (props: {}) => {
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genericHandler(event);
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event.preventDefault();
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throtteledMouseMoveHandler.cancel();
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throtteledTouchMoveHandler.cancel();
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setMouseState(initialMouseState);
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setTouchState(initialMouseState);
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setTouchState(initialTouchState);
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};
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const mouseDownHandler = (event: any) => {
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@ -106,8 +116,8 @@ const Viewport: react.FC<{}> = (props: {}) => {
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// event.preventDefault();
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if (event.touches.length === 1) {
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setTouchState({
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down: true,
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starting: { x: event.touches[0].pageX, y: event.touches[0].pageY },
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state: 'pointer',
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touches: [{ x: event.touches[0].pageX, y: event.touches[0].pageY }],
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});
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}
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};
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@ -115,25 +125,27 @@ const Viewport: react.FC<{}> = (props: {}) => {
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const touchEndHandler = (event: any) => {
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genericHandler(event);
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// event.preventDefault();
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setTouchState(initialMouseState);
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throtteledTouchMoveHandler.cancel()
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setTouchState(initialTouchState);
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throtteledTouchMoveHandler.cancel();
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};
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const touchMoveHandler = (event: any) => {
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// event.preventDefault();
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if (touchState.down) {
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if (touchState.state === 'pointer') {
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if (event.touches.length === 1) {
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genericHandler(event);
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setShift({
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x: shift.x + (touchState.starting.x - event.touches[0].pageX),
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y: shift.y + (touchState.starting.y - event.touches[0].pageY),
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x: shift.x + (touchState.touches[0].x - event.touches[0].pageX),
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y: shift.y + (touchState.touches[0].y - event.touches[0].pageY),
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});
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setTouchState({
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down: true,
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starting: {
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x: event.touches[0].pageX,
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y: event.touches[0].pageY,
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},
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state: 'pointer',
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touches: [
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{
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x: event.touches[0].pageX,
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y: event.touches[0].pageY,
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},
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],
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});
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}
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}
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@ -141,7 +153,7 @@ const Viewport: react.FC<{}> = (props: {}) => {
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const throtteledTouchMoveHandler = useCallback(
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_.throttle(touchMoveHandler, 50),
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[touchState.down]
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[touchState.state]
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);
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return (
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