Loading new tiles when shift requires...
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07551a887e
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2362ff2938
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@ -1,5 +1,10 @@
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import { IonContent } from '@ionic/react';
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import react, { useState } from 'react';
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import { IonContent, ReactComponentOrElement } from '@ionic/react';
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import react, {
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ReactComponentElement,
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useEffect,
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useRef,
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useState,
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} from 'react';
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import './Map.css';
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import MouseHandler from './MouseHandler';
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@ -32,20 +37,73 @@ const Map: react.FC<MapProperties> = (props: MapProperties) => {
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setZoom(zoom * zoomFactor);
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};
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var tiledLayer: any[] = [];
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console.log(`Rendering Map, zoom:${zoom}, shift:${JSON.stringify(shift)}`);
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var initialTiledLayer: any[][] = [];
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for (let row = 0; row < nbTiles; row++) {
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let tileRow = [];
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for (let col = 0; col < nbTiles; col++) {
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tiledLayer.push(
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tileRow.push(<g key={`${row}/${col}`} />);
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}
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initialTiledLayer.push(tileRow);
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}
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const [tiledLayer, setTiledLayer] = useState(initialTiledLayer);
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useEffect(() => {
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const firstVisibleTiles = {
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x: Math.max(Math.floor(-shift.x / 256), 0),
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y: Math.max(Math.floor(-shift.y / 256), 0),
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};
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const lastVisibleTiles = {
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x: Math.min(
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Math.ceil(firstVisibleTiles.x + props.width / 256),
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nbTiles - 1
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),
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y: Math.min(
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Math.ceil(firstVisibleTiles.y + props.height / 256),
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nbTiles - 1
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),
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};
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console.log(
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`Adding new tiles if needed for ${JSON.stringify(
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firstVisibleTiles
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)}/${JSON.stringify(lastVisibleTiles)}.`
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);
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const newTiledLayer: any[][] = [];
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for (let row = 0; row < nbTiles; row++) {
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let tileRow = [];
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for (let col = 0; col < nbTiles; col++) {
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const key = `${row}/${col}`;
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if (
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tiledLayer[row][col].type === 'g' &&
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row >= firstVisibleTiles.y &&
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row <= lastVisibleTiles.y &&
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col >= firstVisibleTiles.x &&
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col <= lastVisibleTiles.x
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) {
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tileRow.push(
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<Tile
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key={`${row}/${col}`}
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key={key}
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href={fakeTile}
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x={col * 256}
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y={row * 256}
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delay={20 * col * row}
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delay={1000}
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/>
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);
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} else {
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// tileRow.push(<g key={key} />);
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tileRow.push(tiledLayer[row][col]);
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}
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}
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newTiledLayer.push(tileRow);
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}
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setTiledLayer(newTiledLayer);
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}, [shift, zoom, nbTiles]);
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// console.log(`tiledLayer: ${JSON.stringify(tiledLayer)}`);
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return (
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<IonContent fullscreen={true}>
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@ -4,7 +4,10 @@ interface SlippyBoardProperties {
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boardSize: number;
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shift: { x: number; y: number };
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zoom: number;
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layers?: { key: string; content: ReactElement | ReactElement[] }[];
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layers?: {
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key: string;
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content: ReactElement | ReactElement[] | ReactElement[][];
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}[];
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}
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const SlippyBoard: react.FC<SlippyBoardProperties> = (
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@ -1,7 +1,7 @@
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import react, { useEffect, useMemo, useRef, useState } from 'react';
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interface TileProperties {
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href: string;
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href?: string;
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x: number;
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y: number;
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delay?: number;
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@ -16,12 +16,14 @@ const Tile: react.FC<TileProperties> = (props: TileProperties) => {
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};
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useEffect(() => {
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if (props.href !== undefined) {
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const loadImage = async () => {
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console.log(`Pre loading: ${JSON.stringify(props.href)}`);
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const image = new Image(256, 256);
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// const image:SVGImageElement = document.createElement('image') as unknown as SVGImageElement;
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// const image = new SVGImageElement();
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image.loading = 'eager';
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// @ts-ignore
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image.setAttribute('href', props.href);
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if (!image.complete) {
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await image.decode();
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@ -35,13 +37,15 @@ const Tile: react.FC<TileProperties> = (props: TileProperties) => {
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) as unknown as SVGImageElement;
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svgImage.setAttribute('width', '256');
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svgImage.setAttribute('height', '256');
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// @ts-ignore
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svgImage.setAttribute('href', props.href);
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// svgImage.setAttribute('x', '0');
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// svgImage.setAttribute('y', '0');
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g.current?.replaceChildren(svgImage);
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};
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loadImage();
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}, []);
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}
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}, [props.href]);
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// const children = useMemo(
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// () => (
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@ -52,9 +56,11 @@ const Tile: react.FC<TileProperties> = (props: TileProperties) => {
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// []
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// );
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return <>
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return (
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<>
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<g ref={g} transform={`translate(${props.x},${props.y})`} />
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</>;
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</>
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);
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};
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export default Tile;
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