sandbox/background-move/src/components/viewport.tsx

165 lines
4.3 KiB
TypeScript

import react, { useCallback, useState } from 'react';
import _ from 'lodash';
import Background from './background';
import '../theme/viewport.css';
const Viewport: react.FC<{}> = (props: {}) => {
console.log(`--- Rendering viewport, props: ${JSON.stringify(props)} ---`);
const [shift, setShift] = useState({ x: 1000, y: 1000 });
const initialMouseState = {
down: false,
starting: { x: -1, y: -1 },
};
const [mouseState, setMouseState] = useState(initialMouseState);
const [touchState, setTouchState] = useState(initialMouseState);
console.log('viewport, mouseState: ' + JSON.stringify(mouseState));
console.log('viewport, touchState: ' + JSON.stringify(touchState));
const genericHandler = (event: any) => {
console.log('Log - Event: ' + event.type);
if (event.type.startsWith('mouse')) {
console.log(`Mouse : ${event.pageX}, ${event.pageY}`);
console.log('mouseState: ' + JSON.stringify(mouseState));
return;
}
if (event.type.startsWith('touch')) {
if (event.touches.length > 0) {
console.log(
`Touch : ${event.touches.length} touches, ${event.touches[0].pageX}, ${event.touches[0].pageY}`
);
}
console.log('touchState: ' + JSON.stringify(touchState));
return;
}
};
// TODO: implement resize event
// TODO: check boundaries
const mouseLeaveHandler = (event: any) => {
genericHandler(event);
event.preventDefault();
throtteledMouseMoveHandler.cancel();
setMouseState(initialMouseState);
setTouchState(initialMouseState);
};
const mouseDownHandler = (event: any) => {
genericHandler(event);
event.preventDefault();
setMouseState({
down: true,
starting: { x: event.pageX, y: event.pageY },
});
};
const mouseUpHandler = (event: any) => {
genericHandler(event);
event.preventDefault();
setMouseState(initialMouseState);
};
const mouseMoveHandler = (event: any) => {
event.preventDefault();
if (mouseState.down) {
genericHandler(event);
// setShift((shift) => ({
// x: shift.x + (mouseState.starting.x - event.pageX),
// y: shift.y + (mouseState.starting.y - event.pageY),
// }));
// setMouseState((mouseState) => ({
// down: true,
// starting: {
// x: event.pageX,
// y: event.pageY,
// },
// }));
setShift({
x: shift.x + (mouseState.starting.x - event.pageX),
y: shift.y + (mouseState.starting.y - event.pageY),
});
setMouseState({
down: true,
starting: {
x: event.pageX,
y: event.pageY,
},
});
}
};
const throtteledMouseMoveHandler = useCallback(
_.throttle(mouseMoveHandler, 50),
[mouseState.down]
);
// Touch
const touchStartHandler = (event: any) => {
genericHandler(event);
// event.preventDefault();
if (event.touches.length === 1) {
setTouchState({
down: true,
starting: { x: event.touches[0].pageX, y: event.touches[0].pageY },
});
}
};
const touchEndHandler = (event: any) => {
genericHandler(event);
// event.preventDefault();
setTouchState(initialMouseState);
throtteledTouchMoveHandler.cancel()
};
const touchMoveHandler = (event: any) => {
// event.preventDefault();
if (touchState.down) {
if (event.touches.length === 1) {
genericHandler(event);
setShift({
x: shift.x + (touchState.starting.x - event.touches[0].pageX),
y: shift.y + (touchState.starting.y - event.touches[0].pageY),
});
setTouchState({
down: true,
starting: {
x: event.touches[0].pageX,
y: event.touches[0].pageY,
},
});
}
}
};
const throtteledTouchMoveHandler = useCallback(
_.throttle(touchMoveHandler, 50),
[touchState.down]
);
return (
<div
className='viewport'
onMouseDown={mouseDownHandler}
onMouseMove={throtteledMouseMoveHandler}
onMouseUp={mouseUpHandler}
onMouseLeave={mouseLeaveHandler}
onTouchStart={touchStartHandler}
onTouchMove={throtteledTouchMoveHandler}
onTouchEnd={touchEndHandler}
onTouchCancel={mouseLeaveHandler}
>
<Background shift={shift} />
</div>
);
};
export default Viewport;