Taking scale into account while reevaluating the state.
This commit is contained in:
parent
67e4d13989
commit
4204168a3f
|
@ -93,20 +93,22 @@ export const evaluateStateFromScope = (state: MapState) => {
|
|||
console.log('<<<<<<<<<<<< evaluateStateFromScope');
|
||||
state.tiles.zoom = _.round(state.scope.zoom);
|
||||
const softZoom = state.scope.zoom - state.tiles.zoom;
|
||||
|
||||
state.slippy.scale = 2 ** softZoom;
|
||||
|
||||
const visibleTileSize = tileSize * state.slippy.scale;
|
||||
state.tiles.nb = {
|
||||
x: _.ceil(window.innerWidth / visibleTileSize + 4),
|
||||
y: _.ceil(window.innerHeight / visibleTileSize + 4),
|
||||
};
|
||||
|
||||
state.tiles.nb.x = _.ceil(window.innerWidth / visibleTileSize + 4);
|
||||
state.tiles.nb.y = _.ceil(window.innerHeight / visibleTileSize + 4);
|
||||
|
||||
const tilesCenter: Point = {
|
||||
x: lon2tile(state.scope.center.lon, state.tiles.zoom),
|
||||
y: lat2tile(state.scope.center.lat, state.tiles.zoom),
|
||||
};
|
||||
state.tiles.first = {
|
||||
x: _.floor(tilesCenter.x - state.tiles.nb.x / 2),
|
||||
y: _.floor(tilesCenter.y - state.tiles.nb.y / 2),
|
||||
};
|
||||
|
||||
state.tiles.first.x = _.floor(tilesCenter.x - state.tiles.nb.x / 2);
|
||||
state.tiles.first.y = _.floor(tilesCenter.y - state.tiles.nb.y / 2);
|
||||
|
||||
const tilesCenterTargetLocation: Point = {
|
||||
x: window.innerWidth / 2,
|
||||
y: window.innerHeight / 2,
|
||||
|
@ -115,10 +117,11 @@ export const evaluateStateFromScope = (state: MapState) => {
|
|||
x: (tilesCenter.x - state.tiles.first.x) * visibleTileSize,
|
||||
y: (tilesCenter.y - state.tiles.first.y) * visibleTileSize,
|
||||
};
|
||||
state.slippy.translation = {
|
||||
x: tilesCenterTargetLocation.x - tilesCenterActualLocation.x,
|
||||
y: tilesCenterTargetLocation.y - tilesCenterActualLocation.y,
|
||||
};
|
||||
|
||||
state.slippy.translation.x =
|
||||
tilesCenterTargetLocation.x - tilesCenterActualLocation.x;
|
||||
state.slippy.translation.y =
|
||||
tilesCenterTargetLocation.y - tilesCenterActualLocation.y;
|
||||
};
|
||||
|
||||
evaluateStateFromScope(initialMapState);
|
||||
|
@ -129,7 +132,7 @@ export const reevaluateState = (state: MapState) => {
|
|||
x: window.innerWidth / 2,
|
||||
y: window.innerHeight / 2,
|
||||
};
|
||||
const visibleTileSize = tileSize / state.slippy.scale;
|
||||
const visibleTileSize = tileSize * state.slippy.scale;
|
||||
const centerTiles = {
|
||||
x:
|
||||
state.tiles.first.x +
|
||||
|
@ -138,10 +141,11 @@ export const reevaluateState = (state: MapState) => {
|
|||
state.tiles.first.y +
|
||||
(centerPX.y - state.slippy.translation.y) / visibleTileSize,
|
||||
};
|
||||
state.scope.center = {
|
||||
lat: tile2lat(centerTiles.y, state.tiles.zoom),
|
||||
lon: tile2long(centerTiles.x, state.tiles.zoom),
|
||||
};
|
||||
state.scope.center.lat = tile2lat(centerTiles.y, state.tiles.zoom);
|
||||
state.scope.center.lon = tile2long(centerTiles.x, state.tiles.zoom);
|
||||
|
||||
state.scope.zoom = state.tiles.zoom + Math.log2(state.slippy.scale);
|
||||
|
||||
// TODO: zoom level
|
||||
if (
|
||||
-state.slippy.translation.x < visibleTileSize ||
|
||||
|
@ -149,7 +153,9 @@ export const reevaluateState = (state: MapState) => {
|
|||
-state.slippy.translation.x >
|
||||
(state.tiles.nb.x - 1) * visibleTileSize - window.innerWidth ||
|
||||
-state.slippy.translation.y >
|
||||
(state.tiles.nb.y - 1) * visibleTileSize - window.innerHeight
|
||||
(state.tiles.nb.y - 1) * visibleTileSize - window.innerHeight ||
|
||||
state.slippy.scale > Math.SQRT2 ||
|
||||
state.slippy.scale < Math.SQRT1_2
|
||||
) {
|
||||
evaluateStateFromScope(state);
|
||||
}
|
||||
|
@ -163,24 +169,23 @@ const mapSlice = createSlice({
|
|||
evaluateStateFromScope(state);
|
||||
},
|
||||
shift: (state, action) => {
|
||||
state.slippy.translation = {
|
||||
x: state.slippy.translation.x + action.payload.x,
|
||||
y: state.slippy.translation.y + action.payload.y,
|
||||
};
|
||||
state.slippy.translation.x =
|
||||
state.slippy.translation.x + action.payload.x;
|
||||
state.slippy.translation.y =
|
||||
state.slippy.translation.y + action.payload.y;
|
||||
reevaluateState(state);
|
||||
},
|
||||
scale: (state, action) => {
|
||||
state.slippy.scale = state.slippy.scale * action.payload.factor;
|
||||
state.slippy.translation = {
|
||||
x:
|
||||
state.slippy.translation.x =
|
||||
state.slippy.translation.x +
|
||||
(state.slippy.translation.x - action.payload.center.x) *
|
||||
(action.payload.factor - 1),
|
||||
y:
|
||||
(action.payload.factor - 1);
|
||||
state.slippy.translation.y =
|
||||
state.slippy.translation.y +
|
||||
(state.slippy.translation.y - action.payload.center.y) *
|
||||
(action.payload.factor - 1),
|
||||
};
|
||||
(action.payload.factor - 1);
|
||||
|
||||
reevaluateState(state);
|
||||
},
|
||||
},
|
||||
|
|
Loading…
Reference in New Issue