Starting again with what has been developed as sandbox/map.
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import react, { useCallback, useState } from 'react';
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import _ from 'lodash';
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import { Transformation } from './viewport';
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interface DoubleTouchHandlerProps {
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applyTransformations: (transformations: Transformation[]) => void;
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children: any;
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}
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const DoubleTouchHandler: react.FC<DoubleTouchHandlerProps> = (
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props: DoubleTouchHandlerProps
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) => {
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const initialTouchState = {
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state: 'up',
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touches: [
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{ x: -1, y: -1 },
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{ x: -1, y: -1 },
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],
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distance: -1,
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initialZoom: 1,
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};
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const [touchState, setTouchState] = useState(initialTouchState);
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console.log('DoubleTouchHandler, touchState: ' + JSON.stringify(touchState));
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const genericHandler = (event: any) => {
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console.log('Log - Event: ' + event.type);
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if (event.type.startsWith('touch')) {
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if (event.touches.length > 1) {
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console.log(
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`${event.touches.length} touches, (${event.touches[0].pageX}, ${event.touches[0].pageY}), (${event.touches[1].pageX}, ${event.touches[1].pageY})`
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);
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}
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console.log('touchState: ' + JSON.stringify(touchState));
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return;
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}
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};
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const touchCancelHandler = (event: any) => {
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genericHandler(event);
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throtteledTouchMoveHandler.cancel();
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setTouchState(initialTouchState);
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};
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const touchStartHandler = (event: any) => {
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genericHandler(event);
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if (event.touches.length === 2) {
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setTouchState({
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state: 'double',
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touches: [
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{ x: event.touches[0].pageX, y: event.touches[0].pageY },
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{ x: event.touches[1].pageX, y: event.touches[1].pageY },
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],
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distance: Math.sqrt(
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(event.touches[0].pageX - event.touches[1].pageX) ** 2 +
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(event.touches[0].pageY - event.touches[1].pageY) ** 2
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),
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initialZoom: 1,
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});
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}
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};
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const touchEndHandler = (event: any) => {
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genericHandler(event);
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setTouchState(initialTouchState);
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throtteledTouchMoveHandler.cancel();
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};
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const touchMoveHandler = (event: any) => {
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if (touchState.state === 'double') {
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if (event.touches.length === 2) {
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genericHandler(event);
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const newDistance = Math.sqrt(
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(event.touches[0].pageX - event.touches[1].pageX) ** 2 +
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(event.touches[0].pageY - event.touches[1].pageY) ** 2
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);
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const factor = newDistance / touchState.distance;
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console.log(`+++++++++ ZOOM Factor is ${factor} ++++++++++`);
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setTouchState({
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state: 'double',
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touches: [
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{ x: event.touches[0].pageX, y: event.touches[0].pageY },
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{ x: event.touches[1].pageX, y: event.touches[1].pageY },
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],
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distance: touchState.distance,
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initialZoom: 1,
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});
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const previousCenter = {
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x: (touchState.touches[0].x + touchState.touches[1].x) / 2,
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y: (touchState.touches[0].y + touchState.touches[1].y) / 2,
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};
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const currentCenter = {
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x: (event.touches[0].pageX + event.touches[1].pageX) / 2,
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y: (event.touches[0].pageY + event.touches[1].pageY) / 2,
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};
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props.applyTransformations([
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{
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scale: {
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factor: factor,
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center: currentCenter,
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},
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},
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{
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translate: {
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x: currentCenter.x - previousCenter.x,
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y: currentCenter.y - previousCenter.y,
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},
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},
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]);
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}
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}
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};
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const throtteledTouchMoveHandler = useCallback(
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_.throttle(touchMoveHandler, 100),
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[touchState.state]
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);
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return (
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<div
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className='viewport double-touch-handler'
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onTouchStart={touchStartHandler}
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onTouchMove={throtteledTouchMoveHandler}
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onTouchEnd={touchEndHandler}
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onTouchCancel={touchCancelHandler}
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>
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{props.children}
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</div>
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);
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};
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export default DoubleTouchHandler;
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