Handling wheel events
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@ -22,7 +22,7 @@ import '@ionic/react/css/display.css';
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import './theme/variables.css';
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import './theme/variables.css';
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import Map from './components/map/map';
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import Map from './components/map/map';
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import Slippy from './components/slippy/sleepy';
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import Slippy from './components/slippy/slippy';
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import Layer from './components/slippy/layer';
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import Layer from './components/slippy/layer';
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import { Fragment } from 'react';
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import { Fragment } from 'react';
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@ -5,6 +5,7 @@ import MouseHandler from './mouse-handler';
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import '../../theme/slippy.css';
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import '../../theme/slippy.css';
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import SingleTouchHandler from './single-touch-handler';
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import SingleTouchHandler from './single-touch-handler';
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import DoubleTouchHandler from './double-touch-handler';
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import DoubleTouchHandler from './double-touch-handler';
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import WheelHandler from './wheel-handler';
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import { useSelector } from 'react-redux';
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import { useSelector } from 'react-redux';
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import { MapState } from '../../store/map';
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import { MapState } from '../../store/map';
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@ -36,6 +37,7 @@ const Slippy: react.FC<{}> = () => {
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<MouseHandler>
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<MouseHandler>
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<SingleTouchHandler>
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<SingleTouchHandler>
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<DoubleTouchHandler>
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<DoubleTouchHandler>
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<WheelHandler>
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<div
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<div
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style={{
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style={{
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position: 'fixed',
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position: 'fixed',
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@ -43,6 +45,7 @@ const Slippy: react.FC<{}> = () => {
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height: viewport.height + 'px',
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height: viewport.height + 'px',
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}}
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}}
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/>
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/>
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</WheelHandler>
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</DoubleTouchHandler>
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</DoubleTouchHandler>
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</SingleTouchHandler>
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</SingleTouchHandler>
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</MouseHandler>
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</MouseHandler>
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@ -0,0 +1,67 @@
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import react, { useState } from 'react';
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import { useDispatch } from 'react-redux';
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import _ from 'lodash';
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import { slippyActions } from '../../store/slippy';
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interface WheelHandlerProps {
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children: any;
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}
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const WheelHandler: react.FC<WheelHandlerProps> = (
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props: WheelHandlerProps
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) => {
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const dispatch = useDispatch();
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interface WheelState {
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timestamp: number;
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}
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const initialWheelState = {
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timestamp: 0,
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};
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const [wheelState, setWheelState] = useState(initialWheelState);
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console.log('WheelHandler, wheelState: ' + JSON.stringify(wheelState));
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const genericHandler = (event: any) => {
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console.log(`Log - Event: ${event.type}`);
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if (event.deltaY !== undefined) {
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console.log(`Wheel : ${event.deltaY}, ${event.deltaMode}`);
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console.log(
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`wheelState: ' ${JSON.stringify(wheelState)} (+${
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Date.now() - wheelState.timestamp
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}ms) `
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);
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return;
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}
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};
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const wheelEventHandler = (event: any) => {
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genericHandler(event);
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if (
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event.deltaMode === WheelEvent.DOM_DELTA_PIXEL &&
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Date.now() - wheelState.timestamp > 100
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) {
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dispatch(
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slippyActions.scale({
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factor: event.deltaY > 0 ? 2 : 0.5,
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center: { x: event.pageX, y: event.pageY },
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})
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);
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setWheelState({
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timestamp: Date.now(),
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});
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}
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};
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return (
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<div className='viewport wheel-handler' onWheel={wheelEventHandler}>
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{props.children}
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</div>
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);
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};
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export default WheelHandler;
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@ -1,11 +1,11 @@
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import { createSlice } from '@reduxjs/toolkit';
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import { createSlice } from '@reduxjs/toolkit';
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import { Point } from '../components/slippy/sleepy';
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import { Point } from '../components/slippy/slippy';
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export interface SlippyState {
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export interface SlippyState {
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scale: number;
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scale: number;
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translation: Point;
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translation: Point;
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}
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}
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const initialSlippyState: SlippyState = {
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const initialSlippyState: SlippyState = {
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scale: 1,
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scale: 1,
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@ -17,6 +17,7 @@ const slippySlice = createSlice({
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initialState: initialSlippyState,
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initialState: initialSlippyState,
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reducers: {
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reducers: {
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scale(state, action) {
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scale(state, action) {
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console.log(`redux scale: ${JSON.stringify(action.payload)}`);
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state.scale = state.scale * action.payload.factor;
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state.scale = state.scale * action.payload.factor;
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state.translation.x =
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state.translation.x =
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state.translation.x +
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state.translation.x +
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@ -28,7 +29,7 @@ const slippySlice = createSlice({
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(action.payload.factor - 1);
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(action.payload.factor - 1);
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},
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},
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translate(state, action) {
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translate(state, action) {
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console.log(`translate: action=${JSON.stringify(action)}`);
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console.log(`redux translate: action=${JSON.stringify(action)}`);
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state.translation.x = state.translation.x + action.payload.x;
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state.translation.x = state.translation.x + action.payload.x;
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state.translation.y = state.translation.y + action.payload.y;
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state.translation.y = state.translation.y + action.payload.y;
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},
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},
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