Refactoring (creating a component for tiled layers).
This commit is contained in:
parent
25e50a2b9c
commit
ca2907d886
|
@ -4,10 +4,9 @@ import react, { useEffect, useState } from 'react';
|
||||||
import './Map.css';
|
import './Map.css';
|
||||||
import MouseHandler from './MouseHandler';
|
import MouseHandler from './MouseHandler';
|
||||||
import SlippyBoard from './SlippyBoard';
|
import SlippyBoard from './SlippyBoard';
|
||||||
import Tile from './Tile';
|
|
||||||
import fakeTile from './FakeTile.svg';
|
|
||||||
import SingleTouchHandler from './SingleTouchHandler';
|
import SingleTouchHandler from './SingleTouchHandler';
|
||||||
import DoubleTouchHandler from './DoubleTouchHandler';
|
import DoubleTouchHandler from './DoubleTouchHandler';
|
||||||
|
import TiledLayer from './TiledLayer';
|
||||||
|
|
||||||
interface MapProperties {
|
interface MapProperties {
|
||||||
height: number;
|
height: number;
|
||||||
|
@ -40,72 +39,6 @@ const Map: react.FC<MapProperties> = (props: MapProperties) => {
|
||||||
|
|
||||||
console.log(`Rendering Map, zoom:${zoom}, shift:${JSON.stringify(shift)}`);
|
console.log(`Rendering Map, zoom:${zoom}, shift:${JSON.stringify(shift)}`);
|
||||||
|
|
||||||
var initialTiledLayer: any[][] = [];
|
|
||||||
for (let row = 0; row < nbTiles; row++) {
|
|
||||||
let tileRow = [];
|
|
||||||
for (let col = 0; col < nbTiles; col++) {
|
|
||||||
tileRow.push(<g key={`${row}/${col}`} />);
|
|
||||||
}
|
|
||||||
initialTiledLayer.push(tileRow);
|
|
||||||
}
|
|
||||||
|
|
||||||
const [tiledLayer, setTiledLayer] = useState(initialTiledLayer);
|
|
||||||
|
|
||||||
useEffect(() => {
|
|
||||||
const firstVisibleTiles = {
|
|
||||||
x: Math.max(Math.floor(-shift.x / 256 / zoom), 0),
|
|
||||||
y: Math.max(Math.floor(-shift.y / 256 / zoom), 0),
|
|
||||||
};
|
|
||||||
|
|
||||||
const lastVisibleTiles = {
|
|
||||||
x: Math.min(
|
|
||||||
Math.ceil(firstVisibleTiles.x + props.width / 256 / zoom),
|
|
||||||
nbTiles - 1
|
|
||||||
),
|
|
||||||
y: Math.min(
|
|
||||||
Math.ceil(firstVisibleTiles.y + props.height / 256 / zoom),
|
|
||||||
nbTiles - 1
|
|
||||||
),
|
|
||||||
};
|
|
||||||
console.log(
|
|
||||||
`Adding new tiles if needed for ${JSON.stringify(
|
|
||||||
firstVisibleTiles
|
|
||||||
)}/${JSON.stringify(lastVisibleTiles)}.`
|
|
||||||
);
|
|
||||||
const newTiledLayer: any[][] = [];
|
|
||||||
for (let row = 0; row < nbTiles; row++) {
|
|
||||||
let tileRow = [];
|
|
||||||
for (let col = 0; col < nbTiles; col++) {
|
|
||||||
const key = `${row}/${col}`;
|
|
||||||
if (
|
|
||||||
tiledLayer[row][col].type === 'g' &&
|
|
||||||
row >= firstVisibleTiles.y &&
|
|
||||||
row <= lastVisibleTiles.y &&
|
|
||||||
col >= firstVisibleTiles.x &&
|
|
||||||
col <= lastVisibleTiles.x
|
|
||||||
) {
|
|
||||||
console.log(`Adding tile ${row}/${col}`);
|
|
||||||
tileRow.push(
|
|
||||||
<Tile
|
|
||||||
key={key}
|
|
||||||
href={fakeTile}
|
|
||||||
x={col * 256}
|
|
||||||
y={row * 256}
|
|
||||||
delay={1000}
|
|
||||||
/>
|
|
||||||
);
|
|
||||||
} else {
|
|
||||||
tileRow.push(tiledLayer[row][col]);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
newTiledLayer.push(tileRow);
|
|
||||||
}
|
|
||||||
|
|
||||||
setTiledLayer(newTiledLayer);
|
|
||||||
}, [shift, zoom, nbTiles, props.height, props.width]);
|
|
||||||
|
|
||||||
// console.log(`tiledLayer: ${JSON.stringify(tiledLayer)}`);
|
|
||||||
|
|
||||||
return (
|
return (
|
||||||
<IonContent fullscreen={true}>
|
<IonContent fullscreen={true}>
|
||||||
<div
|
<div
|
||||||
|
@ -152,7 +85,17 @@ const Map: react.FC<MapProperties> = (props: MapProperties) => {
|
||||||
/>
|
/>
|
||||||
),
|
),
|
||||||
},
|
},
|
||||||
{ key: 'tiles', content: tiledLayer },
|
{
|
||||||
|
key: 'tiles',
|
||||||
|
content: (
|
||||||
|
<TiledLayer
|
||||||
|
height={props.height}
|
||||||
|
width={props.width}
|
||||||
|
shift={shift}
|
||||||
|
zoom={zoom}
|
||||||
|
/>
|
||||||
|
),
|
||||||
|
},
|
||||||
{ key: 'circle', content: <circle cx='50' cy='50' r='50' /> },
|
{ key: 'circle', content: <circle cx='50' cy='50' r='50' /> },
|
||||||
]}
|
]}
|
||||||
/>
|
/>
|
||||||
|
|
|
@ -1,4 +1,5 @@
|
||||||
import react, { ReactElement } from 'react';
|
import { ReactComponentOrElement } from '@ionic/react';
|
||||||
|
import react, { ReactComponentElement, ReactElement, ReactNode } from 'react';
|
||||||
|
|
||||||
interface SlippyBoardProperties {
|
interface SlippyBoardProperties {
|
||||||
boardSize: number;
|
boardSize: number;
|
||||||
|
@ -6,7 +7,7 @@ interface SlippyBoardProperties {
|
||||||
zoom: number;
|
zoom: number;
|
||||||
layers?: {
|
layers?: {
|
||||||
key: string;
|
key: string;
|
||||||
content: ReactElement | ReactElement[] | ReactElement[][];
|
content: ReactElement|ReactNode | ReactElement[] | ReactElement[][];
|
||||||
}[];
|
}[];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -0,0 +1,90 @@
|
||||||
|
import react, { useEffect, useState } from 'react';
|
||||||
|
import Tile from './Tile';
|
||||||
|
import fakeTile from './FakeTile.svg';
|
||||||
|
|
||||||
|
interface Point {
|
||||||
|
x: number;
|
||||||
|
y: number;
|
||||||
|
}
|
||||||
|
|
||||||
|
interface TiledLayerProperties {
|
||||||
|
height: number;
|
||||||
|
width: number;
|
||||||
|
shift: Point;
|
||||||
|
zoom: number;
|
||||||
|
}
|
||||||
|
|
||||||
|
const TiledLayer: react.FC<TiledLayerProperties> = (
|
||||||
|
props: TiledLayerProperties
|
||||||
|
) => {
|
||||||
|
const nbTiles =
|
||||||
|
Math.ceil((Math.max(props.width, props.height) * 2) / 256) + 2;
|
||||||
|
|
||||||
|
var initialTiledLayer: any[][] = [];
|
||||||
|
for (let row = 0; row < nbTiles; row++) {
|
||||||
|
let tileRow = [];
|
||||||
|
for (let col = 0; col < nbTiles; col++) {
|
||||||
|
tileRow.push(<g key={`${row}/${col}`} />);
|
||||||
|
}
|
||||||
|
initialTiledLayer.push(tileRow);
|
||||||
|
}
|
||||||
|
|
||||||
|
const [tiledLayer, setTiledLayer] = useState(initialTiledLayer);
|
||||||
|
|
||||||
|
useEffect(() => {
|
||||||
|
const firstVisibleTiles = {
|
||||||
|
x: Math.max(Math.floor(-props.shift.x / 256 / props.zoom), 0),
|
||||||
|
y: Math.max(Math.floor(-props.shift.y / 256 / props.zoom), 0),
|
||||||
|
};
|
||||||
|
|
||||||
|
const lastVisibleTiles = {
|
||||||
|
x: Math.min(
|
||||||
|
Math.ceil(firstVisibleTiles.x + props.width / 256 / props.zoom),
|
||||||
|
nbTiles - 1
|
||||||
|
),
|
||||||
|
y: Math.min(
|
||||||
|
Math.ceil(firstVisibleTiles.y + props.height / 256 / props.zoom),
|
||||||
|
nbTiles - 1
|
||||||
|
),
|
||||||
|
};
|
||||||
|
console.log(
|
||||||
|
`Adding new tiles if needed for ${JSON.stringify(
|
||||||
|
firstVisibleTiles
|
||||||
|
)}/${JSON.stringify(lastVisibleTiles)}.`
|
||||||
|
);
|
||||||
|
const newTiledLayer: any[][] = [];
|
||||||
|
for (let row = 0; row < nbTiles; row++) {
|
||||||
|
let tileRow = [];
|
||||||
|
for (let col = 0; col < nbTiles; col++) {
|
||||||
|
const key = `${row}/${col}`;
|
||||||
|
if (
|
||||||
|
tiledLayer[row][col].type === 'g' &&
|
||||||
|
row >= firstVisibleTiles.y &&
|
||||||
|
row <= lastVisibleTiles.y &&
|
||||||
|
col >= firstVisibleTiles.x &&
|
||||||
|
col <= lastVisibleTiles.x
|
||||||
|
) {
|
||||||
|
console.log(`Adding tile ${row}/${col}`);
|
||||||
|
tileRow.push(
|
||||||
|
<Tile
|
||||||
|
key={key}
|
||||||
|
href={fakeTile}
|
||||||
|
x={col * 256}
|
||||||
|
y={row * 256}
|
||||||
|
delay={1000}
|
||||||
|
/>
|
||||||
|
);
|
||||||
|
} else {
|
||||||
|
tileRow.push(tiledLayer[row][col]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
newTiledLayer.push(tileRow);
|
||||||
|
}
|
||||||
|
|
||||||
|
setTiledLayer(newTiledLayer);
|
||||||
|
}, [props.shift, props.zoom, nbTiles, props.height, props.width]);
|
||||||
|
|
||||||
|
return <>{tiledLayer}</>;
|
||||||
|
};
|
||||||
|
|
||||||
|
export default TiledLayer;
|
Loading…
Reference in New Issue